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Commands

This page documents the commands for FAR.

FAR has a single command that supports multiple parameters.
This means all commands start with the same prefix: /firealarm.

note

Depending on how the Ace Permissions are set up, not all the below options will be available to all players.

FAR Tool​

/firealarm tool​

Required Ace Permission: Tool​

Learn how to use the FAR Tool by viewing the dedicated page.


Draft Fire Alarms Path​

/firealarm path​

Required Ace Permission: Console Only​

This command will output to the server console where on the server Draft Fire Alarms are being saved.

note

This command only works from the server console, and cannot be used from the client.


Fire Alarm Activations Log​

/firealarm activations​

Required Ace Permission: Console Only​

This command will output to the server console a list of all players who have triggered Fire Alarms since the last server restart.

note

This command only works from the server console, and cannot be used from the client.


Random Alarm​

/firealarm randomalarm​

Required Ace Permission: RandomAlarms​

This command has three options, depending on the arguments passed:

  1. No arguments (/firealarm randomalarm) - a random alarm is triggered somewhere on the map
  2. toggle (/firealarm randomalarm toggle) - dis/enables random alarm activations globally
  3. last (/firealarm randomalarm last) - returns when the last random alarm was activated

Get or Set Random Alarm AOPs​

/firealarm aop​

Required Ace Permission: AOP​

When no second argument is passed, the current AOP list is returned (e.g. /firealarm aop).
With one or more additional arguments, the current AOP list is updated (e.g /firealarm aop sandy paleto). If reset is passed by itself (e.g. /firealarm aop reset), all configured AOPs are removed.

tip

AOP can also be changed via the setAlarmAOP export.


Reset all Alarm Systems​

/firealarm resetall​

Required Ace Permission: ResetAlarm​

This command will forcefully reset all Alarm Systems.

warning

This is not a graceful reset: any isolations, closed Sprinkler Valves, etc. will all be reset to their default values/positions.


Reset last Alarm Systems​

/firealarm resetlast​

Required Ace Permission: ResetAlarm​

This command will forcefully reset the most recently triggered Alarm System.

warning

This is not a graceful reset: any isolations, closed Sprinkler Valves, etc. will all be reset to their default values/positions.


Collect or Store Detector Tester Spray Can​

/firealarm tester​

Required Ace Permission: Tester​

This command will either collect or store the player's Detector Tester Spray Can.


Health Check​

/firealarm health​

Required Ace Permission: Console Only​

This command prints information to the console indicating the state of the resource.