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Prop Textures

This page covers the editable textures in SA.

While the models of the props included with SA are protected with Escrow, the texture dictionaries (a.k.a. the YTD files) are not, and can be freely edited. See the information below for an explanation of each texture and what is it used for.

Door Controls​

door_controls_d​

This texture is used for the entire Door Control model.

Used on:

  • prop_ic_door_controls
tip

This texture has a matching entry in the hi YTD file.


Traffic Lights​

traffic_light_body_d​

This texture is used for the entire Traffic Light model, except the three LED lights.

Used on:

  • prop_ic_traffic_light_r
  • prop_ic_traffic_light_y
  • prop_ic_traffic_light_g

traffic_light_bulbs_d​

This texture is used for the three LED lights.

Used on:

  • prop_ic_traffic_light_r
  • prop_ic_traffic_light_y
  • prop_ic_traffic_light_g

Addon Traffic Lights​

exterior_traffic_light_d​

This texture is used for the entire Addon Traffic Light model, except the yellow sign.

Used on:

exterior_traffic_light_lod​

This texture is used for the entire Addon Traffic Light model LOD.

Used on:

exterior_traffic_light_s​

This texture is a specular map for the Addon Traffic Light.

Used on:

exterior_traffic_light_sign_back_d​

This texture is used for the yellow sign attached to the Addon Traffic Light.

Used on:

exterior_traffic_light_sign_back_n​

This texture is a normal/bump map for the yellow sign attached to the Addon Traffic Light.

Used on:

exterior_traffic_light_sign_chrome_s​

This texture is a specular map for the Addon Traffic Light.

Used on:

exterior_traffic_light_sign_d​

This texture is used for the yellow sign attached to the Addon Traffic Light.

Used on:

  • prop_ic_exterior_traffic_light

exterior_traffic_light_sign_metal_n​

This texture is a normal/bump map for the yellow sign attached to the Addon Traffic Light.

Used on:

  • prop_ic_exterior_traffic_light

Unit Indicator​

unit_indicator_body_d​

This texture is used for the body of the Unit Indicator model.

Used on:

  • prop_ic_unit_indicator
  • prop_ic_unit_indicator_r
  • prop_ic_unit_indicator_g
  • prop_ic_unit_indicator_b

unit_indicator_light_d​

This texture is used for the light on the Unit Indicator model.

Used on:

  • prop_ic_unit_indicator
  • prop_ic_unit_indicator_r
  • prop_ic_unit_indicator_g
  • prop_ic_unit_indicator_b

Light​

white​

This texture is used as part of the specular map for the Light.

Used on:

  • prop_ic_wall_light

grey​

This texture is used as part of the diffuse map for the Light.

Used on:

  • prop_ic_wall_light

wall_light_d​

This texture is used as part of the diffuse map for the Light.

Used on:

  • prop_ic_wall_light

wall_light_alpha_d​

This texture is used as part of the diffuse map for the Light.

Used on:

  • prop_ic_wall_light

Bollard Light​

white​

This texture is used as part of the specular map for the Bollard Light.

Used on:

  • prop_ic_bollard_light_on
  • prop_ic_bollard_light_off

grey​

This texture is used as part of the diffuse map for the Bollard Light.

Used on:

  • prop_ic_bollard_light_on
  • prop_ic_bollard_light_off

bollard_d​

This texture is used as part of the diffuse map for the Light.

Used on:

  • prop_ic_bollard_light_on
  • prop_ic_bollard_light_off

wall_light_alpha_d​

This texture is used as part of the diffuse map for the Bollard Light.

Used on:

  • prop_ic_bollard_light_on
  • prop_ic_bollard_light_off
tip

This texture has a matching entry in the hi YTD file.


Status Light​

status_lights_red_d​

This texture is used as part of the diffuse map for the Status Light.

Used on:

  • prop_ic_status_lights_green
  • prop_ic_status_lights_off
  • prop_ic_status_lights_red

status_lights_green_d​

This texture is used as part of the diffuse map for the Status Light.

Used on:

  • prop_ic_status_lights_green
  • prop_ic_status_lights_off
  • prop_ic_status_lights_red

status_lights_s​

This texture is a specular map for the Status Light.

Used on:

  • prop_ic_status_lights_green
  • prop_ic_status_lights_off
  • prop_ic_status_lights_red

status_lights_n​

This texture is a normal/bump map for the Status Light.

Used on:

  • prop_ic_status_lights_green
  • prop_ic_status_lights_off
  • prop_ic_status_lights_red

Warning Lights​

warning_lights_d​

This texture is used as part of the diffuse map for the Warning Lights.

Used on:

  • prop_ic_warning_lights

warning_lights_sign_d​

This texture is used for the diffuse map for the yellow sign on the Warning Lights.

Used on:

  • prop_ic_warning_lights

warning_lights_s​

This texture is a specular map for the Warning Lights.

Used on:

  • prop_ic_warning_lights